I Suck at Blogging...
I suck at blogging. It's not Blogger's interface, or the fact that I have to fill up a space. I just don't think about explaining what I'm currently thinking about. I haven't used it, but I'd probably suck at Twitter, I'd end up perpetually on some bus somewhere...
6:07 am: Waiting for 225. light breeze. High School Band Students on their way to school.
6:10 am: On 225. Same seat as always, new driver though. They must have done the "shake-up" I wonder if we'll get
6:11 am: ... lost again. Stupid msg size limit.
... and that'd be the end of it for several days. People would think I'm still on that bus, and never got off. Worse yet, my Mom would try to "listen" to my twitter posts and freak out when I didn't twitter enough.
Anyways, in the last few months the following has happened:
1. Realized that I'm no good at working for anybody right now. As long as my game's still out in the neural aether my heart's not in working for anybody.
2. I've been forced back to the drawing board with what I hope will be some good advice. Something I had heard before, but have had a truer and simpler meaning explained to me. Thanks Dan.
3. I've filtered my Geek List down to one thing at a time. I had a big list at least 4 things wide, that resulted in me never getting any of them done. Some web 1.0 dot-com habits are hard to break, especially now that some of them have been bundled as web 2.0 dot-com habits with markedly cooler looking logos.
Here's the current Geek list
1. Finish up "Play With Your Peas" prototype.
I think the gold medal is still open and I'm gonna get it if I can. If someone else has already claimed it, Congrats!
2. Create Visio Shape Plugin for "Skill Atoms"
Take a break from game programming to work on a Visio Shape Plug-In for Danc's "Skill Atoms." I dig the concept, and I think it will be useful for new students of Game Design.
3. Begin prototyping my Utility Game for learning Japanese. Again.
I've got at least 6 different Source trees plus branches with various prototypes, and at least two notebooks of notes. All of it is getting thrown into a box and sealed up for now.
vt
6:07 am: Waiting for 225. light breeze. High School Band Students on their way to school.
6:10 am: On 225. Same seat as always, new driver though. They must have done the "shake-up" I wonder if we'll get
6:11 am: ... lost again. Stupid msg size limit.
... and that'd be the end of it for several days. People would think I'm still on that bus, and never got off. Worse yet, my Mom would try to "listen" to my twitter posts and freak out when I didn't twitter enough.
Anyways, in the last few months the following has happened:
1. Realized that I'm no good at working for anybody right now. As long as my game's still out in the neural aether my heart's not in working for anybody.
2. I've been forced back to the drawing board with what I hope will be some good advice. Something I had heard before, but have had a truer and simpler meaning explained to me. Thanks Dan.
3. I've filtered my Geek List down to one thing at a time. I had a big list at least 4 things wide, that resulted in me never getting any of them done. Some web 1.0 dot-com habits are hard to break, especially now that some of them have been bundled as web 2.0 dot-com habits with markedly cooler looking logos.
Here's the current Geek list
1. Finish up "Play With Your Peas" prototype.
I think the gold medal is still open and I'm gonna get it if I can. If someone else has already claimed it, Congrats!
2. Create Visio Shape Plugin for "Skill Atoms"
Take a break from game programming to work on a Visio Shape Plug-In for Danc's "Skill Atoms." I dig the concept, and I think it will be useful for new students of Game Design.
3. Begin prototyping my Utility Game for learning Japanese. Again.
I've got at least 6 different Source trees plus branches with various prototypes, and at least two notebooks of notes. All of it is getting thrown into a box and sealed up for now.
vt
